using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(menuName = "Assets/Effect/BezierCurveMotionEffectData", fileName = "BezierCurveMotionEffect")]
public class BezierCurveMotionEffectData : LogicalEffectDataBase
{
    public float speed;
    public float lerp;
    public Vector3 targetPos;
}
